


343 even remade some fan-favorite maps from Halo 2's multiplayer from the ground up, giving players modern, high-fidelity versions. In addition to all those elements, 343 Industries wanted to reduce the friction players felt in Halo: Combat Evolved Anniversary when going between the classic campaign and the multiplayer, which was based on Halo: Reach's engine. The basic idea of Halo 2 Anniversary, which includes revamped visuals and audio, all-new cutscenes from renowned visual effects company Blur Studios, and terminals that connect the story to that of future games, expanded on what the team did with its inaugural project with Halo: Combat Evolved Anniversary. 343 Industries, which was founded to take over the Halo franchise from Bungie following Bungie's split from Microsoft in 2007, was currently working on Halo 5: Guardians, but a separate team within the studio began exploring ways to celebrate Halo 2's anniversary similar to how it did in 2011 with Halo: Combat Evolved Anniversary. In 2014, Halo: The Master Chief Collection was introduced as a way to not only celebrate the 10-year anniversary of the beloved Halo 2, but Master Chief's saga as a whole to that point.
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We spoke with several key members of the Master Chief Collection team to learn how 343 Industries righted the ship and elevated the compilation to one of the industry's models for how to listen and act on player feedback. The disappointing launch, underwhelming feature set, and broken matchmaking could have been the way we look back on Halo: The Master Chief Collection in 2021, but developer 343 Industries wasn't satisfied with releasing an unsatisfactory product meant to celebrate Xbox's flagship franchise. Unfortunately, the launch of the compilation, which originally included Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4, featured several problems surrounding the multiplayer suite and The Master Chief Collection seemed like it was well on its way to being one of the cautionary stories of unfulfilled potential within the games industry.
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When Halo: The Master Chief Collection was announced in 2014, fans were excited at the prospects of bringing forward the mainline Halo series to the brand new Xbox One with myriad enhancements and ways to engage with the multiplayer.
